SKYLINE

Pure forward motion, let everything else fall away.  Find your rhythm - feel the flow.  Chase that moment every movement connects.

CONTROLS

Desktop:

  • SPACE / UP - Jump (press again to double jump)
  • SHIFT / X - Dash

Mobile:

  • TAP LEFT - Dash
  • TAP RIGHT - Jump (tap again to double jump)

The Tech

This is my first complete game. I've tried learning game dev for years—it's always been a mountain of skills I needed (art, music, physics, animation) vs. the handful of skills I actually had (just code).

This time was different:

  • Claude + Claude Code for all game logic
  • Suno for the music
  • Nano Banana Pro for the art
  • Pixellab for the sprites
  • Godot as the engine
  • Firebase for the backend

While most of this game utilizes heavily AI-assisted, AI-generated assets, there are two specific pieces that were gotten from the free-assets community.

* Looking for 2D artists and musicians!

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorminiseagoat
GenrePlatformer
Made withGodot
Tags2D, Endless Runner, infinite-runner, Runner
Average sessionA few seconds
InputsKeyboard, Touchscreen

Development log

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